Friday, October 29, 2010

Post-Alpha

At alpha presentations, there was some feedback about how the scene in flash should relate closer to the input device. In order to do that, I plan to modify the environment some more to make the project look more united.

Monday, October 18, 2010

Update.

I have started writing the 600-800 words as part of the final hand in requirements. The overall project is starting to come together nicely. We are hoping to get the input wired up and finished by the end of this week. From last I've seen, the coding is getting there and Faylin and David have the basics of it sorted which is good.

Monday, October 11, 2010

Spaceship.

Spaceship design for the environment.

Sketch:


Coloured:


The form and animation of it is very simple as it is only meant to be a background element that makes the environment look more lively. It zooms past the sky every once in a while.

Animation.

Short video showing the subtle animations within the environment.

Friday, October 8, 2010

Reworked.

I wasn't entirely happy with the previous design of the environment so I reworked it a little...




It looks much cleaner now since I lightened the colour scheme.

Thursday, October 7, 2010

Feedback.

After the progress check on Monday, we got some feedback of needing to add something more to the project so our group started brainstorming some ideas to create a sense of urgency or need for the mother robot to vacuum the balloons. I pitched the idea of having the whole scene filled up with balloons if the user does not interact with it enough, causing the mother robot to be overwelmed, which would become a sort of "game over" ending. David and Faylin have been working with the code to try and achieve this.